Goil Anthem
2011
Description
A commercial a worked on for a new environment-friendly motor oil
Fields
Animation, Computer Animation, Visual Effects
  • G-oil Anthem  & G-oil 2

    A cool spot I did with the talented guys over at Kompost in Zurich, Switzerland.  I handled
    all the simulation and rendering of the fluids as well as the nCloth sims for
    the leaves.

    The main challenge of G-oil was getting all the elements timed together so they would look
    like one cohesive simulation.
  • Interviews
  • An interview about G-oil from Sept 2010 - 3d World magazine
  • Many sims were combined in Maya to achieve the look of the entire car building out in just a few seconds
    Check out the case study on the Next Limit - Realflow website

    http://www.realflow.com/rf_casestudies.php?cs=casestudies/cs_goil.php
  • G-oil 2
    In the spring of 2012, Kompost invited me to revisit this project. I was required to do massive simulations for the crowds in the stadium at the end of the piece, a lot of the elements were reused from the first version.